An Invitation

This project is for my Thesis at Interactive Communication (MPS) at NYU, 2026.

More to come…

Category: 2D, Single Player

Genre: Turn-Based Card Strategy, Life-Sim Deckbuilder

My Role: Game Designer, Artist, Programmer


Game Summary

A single-player, turn-based card game.
The player plays against their own seven personified desires.
By playing Event cards and Item cards, the player builds combos within a mult × plus scoring system.
Reaching the target score required by the current desire clears the stage.


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