An Invitation
This project is for my Thesis at Interactive Communication (MPS) at NYU, 2026.
More to come…
Category: 2D, Single Player
Genre: Turn-Based Card Strategy, Life-Sim Deckbuilder
My Role: Game Designer, Artist, Programmer
Game Summary
A single-player, turn-based card game.
The player plays against their own seven personified desires.
By playing Event cards and Item cards, the player builds combos within a mult × plus scoring system.
Reaching the target score required by the current desire clears the stage.